![]() ![]() Overall, though, Larian Studios has done an admiral job of making it all work. Baldur's Gate 3 split-screen has proven taxing on every platform.īaldur's Gate 3's co-op is quite ambitious overall, supporting multiple players across both online and split-screen. Larian Studios is also working on cross-play support that will allow PS5 owners to hop on their PC and pick up where they left off and vice versa. Larian compromised by removing split-screen from Xbox Series S version, though it may get the feature at a later date. ![]() Split-screen has proven to be a pain point for every version of Baldur's Gate 3, particularly on Xbox, where it was initially delayed due to performance issues. Baldur's Gate 3 split-screen has been an issue on every platform The third act in Baldur's Gate 3 is known for being particularly taxing, regardless of platform, due to the large area of the location combined with the high number of NPCs populating the in-game location.ĭespite performance dropping to varying degrees in Act 3, our reviewer points out that Baldur's Gate 3 on PS5 does "a decent job of staying at or around the 30fps target" when outside of that location. Thompson reports an average of 27.3 frames per second while testing split-screen mode in Act 3. He notes that the CPU is being taxed while doing this work and not the GPU. Thompson says that the game's performance tanks when two characters explore different parts of a city, with the frames per second fluctuating while conducting the test in Act 3. ![]()
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